Founder & Editorial Team
Oct 31, 2026
Sand Blocks Levels 621-625: Five New Boards From 31 October 2026
Levels 621 through 625 of Sand Blocks: Drop Puzzle arrived on 31 October 2026, taking the archive to 625 boards. Previews and video solutions for all five, plus what separates a drain order that holds from one that quietly starves a pit.
Levels 621 to 625 are live as of 31 October 2026
The site moved from 620 to 625 levels today. All five boards land in the Expert band, where the layouts tend to hide their difficulty in one narrow column instead of in the number of colours. Twenty-five more boards are queued for the runs ahead.
Each level has its own page with the board preview and the video solution. Jump straight to whichever one stopped you.
These notes describe how the new layouts behave. The exact order of taps is in the video for each board, and copying a sequence from a different layout is usually what causes the first restart.
The five new levels at a glance
| Level | Difficulty | Walkthrough | Video solution |
|---|---|---|---|
| Level 621 | Expert | Open the guide | Watch |
| Level 622 | Expert | Open the guide | Watch |
| Level 623 | Expert | Open the guide | Watch |
| Level 624 | Expert | Open the guide | Watch |
| Level 625 | Expert | Open the guide | Watch |
Board preview and video solution for each new level
Level 621

Open the Sand Blocks Level 621 walkthrough or watch the video solution on YouTube.
Level 622

Open the Sand Blocks Level 622 walkthrough or watch the video solution on YouTube.
Level 623

Open the Sand Blocks Level 623 walkthrough or watch the video solution on YouTube.
Level 624

Open the Sand Blocks Level 624 walkthrough or watch the video solution on YouTube.
Level 625

Open the Sand Blocks Level 625 walkthrough or watch the video solution on YouTube.
The pit that only one column can feed
By this point in the game most boards give you a choice of routes. This batch gives you one, and it is usually the narrowest column on the grid. Find it before you touch anything: if a pit can only be reached from a single lane, every tap that spends sand from that lane is a tap spent on the hardest target on the board.
What tends to decide these boards:
- Feed the single-lane pit first. While the column above it is still full, the sand arrives in a thick enough stream to fill it. Come back after two other drains and that same column will be a thin trickle that stops short.
- A pit with two feeders is a buffer, not a bonus. Two lanes serving one pit means you can spend one of them early and keep the other in reserve. Losing that reserve to a different colour is the usual way these boards go wrong.
- Wide floors reward one long pass, not several short ones. Sand crossing open ground thins out as it spreads. The first pass that reaches the far side leaves a film behind, so anything that needs that floor afterwards has to work with what is left.
If a colour stops arriving at its pit, the board is already lost even though the timer is still running. Restarting with a clearer idea of which lane is irreplaceable is cheaper than hunting for a route that no longer has enough sand behind it. The videos above show what that opening looks like.
Level 626 is next in line and gets the same treatment once it publishes: one page, one preview, one video solution.